Moonlighter 2 Patch Notes: Every Update from EA to 1.0
Patch list verified:
Version 1.0 – full release 2026-09-02
- Story conclusion with new quests and cutscenes
- Infinite Endless Vault post-game (single-run thresholds that reset on failure)
- Four Endless weapon aspects (Short Sword, Great Sword, Spear, Gauntlets) plus the Machine Gun gadget and Endless Void Armour
- Shop Level 5: extra Bloblet slot and cosmetic slot
- Bomb perk path: marked enemies detonate after enough hits
- Hardcore difficulty (lose progress on death) and Endless Vault VII
- New vendors including K33P3R level 5 and Spark, new Codex pages, new cosmetics
- Launched on PS5, Xbox Series X|S (day one on Game Pass) and Nintendo Switch 2
Free demo of the full game 2026-08-05
- Demo released alongside the 1.0 date announcement
- Physical editions announced for 13 Nov 2026 with Silver Lining Interactive
Hotfix #6 2026-06-03
- Small fixes and improvements
Hotfix #5 2026-05-27
- Performance fix for DX11 systems
Blob-Life Balance Update (Content Update 2) 2026-05-20
- Bloblet companions: rescue them in dungeons, adopt them from PetSeller Zane Jane, equip one per shop day for a temporary bonus
- Boss Rush modes: one per dimension plus an Interdimensional rush, each rewarding a weapon aspect
- Poison perk path and the Blo-Buddy gadget
- Four weapon aspects: Starsign Horn, Protocol Breaker, Dreampiercer, Single Strike
- Expert difficulty: die and lose your relics; everything costs more and Vault thresholds are bigger
- Shop level 4, Aromas, Haggle customers, price-range hints when setting prices
- Endless Vault VI, new vendors (Rival lv4, K33P3R lv4, PetSeller, LandLady), more rooms, a new quest and 15+ cutscenes
Hotfix #4 2026-03-27
- Second round of small fixes
Hotfix #3 2026-03-13
- Small fixes
Greed & Glory Update (Content Update 1) 2026-03-11
- The Greed Colosseum: an escalating alternative path after each boss; failing halves the quality of every relic in your backpack
- Hex perk path (bouncing curses), unlocked at Endless Vault challenge 2
- Blo-Blitz dual gun and Nimbus Regalia armor, both via quests
- 20 new combat rooms, perk sets for Nou & Anacard and Sliver, upgrades at Eris's and K33P3R's
- Another Endless Vault challenge, shop cosmetics, upper shelves and storefront customisation
- Relic and perk balance pass; the Perfect Price list changed for many relics
Steam Deck Verified update 2026-01-16
- Larger UI text and adjusted panels on Deck
- Independent graphics settings per device
- Developer noted ~40 FPS dips in town after long sessions; RAM work planned
Hotfix #2 – Tyke's small fixes 2025-12-01
- Fixes around the Tyke fight
Patch 1 2025-11-28
- Big stuttering pass; Deck-friendlier menus and FSR3 Quality default
- The Herald reworked: 6 shields per phase (3 on a failed phase push); Thalaam and Monte got shield bars
- Snappier roll, targeting prefers enemies over hazards, hold-to-retry after death
- Relics carried from the shop into a dungeon now lose all quality; Perfect Price stamps hidden for undiscovered relics
Hotfix #1 2025-11-21
- Balance, performance and Steam Deck improvements
Early Access launch (build 0.17) 2025-11-19
- Three biomes with two floors each, 150+ relics, four weapon classes, nearly 100 perks and nearly 100 shop decorations
- 15% launch discount; playable on Steam Deck
Known issues after 1.0
Digital Sun pinned a performance thread on 2 September 2026: the post-patch freezing and crashes are tied to older DirectX 11 setups, a hotfix was promised for the following week, and players are asked to check that DirectX 12 is installed. The tech-support thread recommends a clean GPU driver reinstall, disabling overlays and overclocks, verifying files, and on Steam Deck setting everything to Low with FSR3 Balanced or Quality. See the known issues guide.
Sources
All entries are condensed from the Steam Community announcements for app 2350790 (54 posts read on 3 Sep 2026). Build numbers are not shown on the announcements; the title screen displays the current build since Patch 1.